Suggested Armor: 1200
KO Chance: 20% for Armor 1200+
90% for Armor 600-1199
100% for Armor less than 600
Inspirational Images:
Subzones
These subzones may be claimed by packs!Domain Guardian: Guro
Guro is one of Anti's favorite henchmen and is thought to actually have been created from Anti's own flesh. Highly aggressive, Guro will kill anything and everything within the reach of his tentacles. When driven to anger, Guro's chest cavity will burst open to reveal more of the deadly tentacles.
Resources
200 adventures must be made in this zone before it can be raided.
This number is reduced per ketucari in an adventure image, not per image.
190/200
Native Fauna
Herbs and Mining Nodes
Quests
Tentacle Turmoil
This quest may only be completed by ketucari pursuing the Greheli attunement.
Quest Giver
Gaura says:
"I'm always one for showing off what us greheli users can do, but this... this is just plain irritating! Of course Guro wold show up and block our path through Antikutan's barrier just as we're about to leave! It's going to be up to us and distract those tentacles of his while the rest of our gathering party escapes with our loot. The noise he's making is bound to have the rest of Antikutan's monsters at our backs in no time, so we've got to hurry!"
Quest Rewards:
20 Gold
5 Morban, 5 Mithril OreHonor Path
• Depict your ketucari using their haste skill to distract Guro and stay out of reach of his tentacles while their companions escape.Notoriety Path
• One of the gathering party members has managed to get themselves snatched up by Guro's tentacles. Your ketucari could rescue them, but that'd take a lot more effort than just taking the loot from their corpse and getting past the barrier. Depict your ketucari taking the loot and using their haste skill to make it to safety.
Mind Games
This quest may only be completed by ketucari pursuing the Talik attunement.
Quest Giver
Ravi says:
"Hey you, I see you're fit enough to stand your ground, so I'll give you a few tips on how to move around this place. I need someone to help me with some excursions for resources here. Is that a yes? Alright, what's most important is to remember that most creatures here do not behave like the mortal creatures. Brute force won't do you much good-- even if you rip all of their limbs off, they will still crawl restlessly for a taste of your blood and their horrible screeches will just attract more of them. You will discover that subtlety can determine who wins the fight, especially against a stronger rival! Now go get one of those alseers. Remember that using physical attacks wont be of any use, as they will see you coming at every turn with their multiple eyes around their body."
Quest Rewards:
20 Gold
5 Morban, 5 Mithril OreHonor Path
• Depict you ketucari manipulating electromagnetic fields around the alseer, addling their brain and using their own force against them.Notoriety Path
• Watching the alseer attack itself in confusion is not fun enough or your ketucari. Maybe they can take an eye or two as trophy, that creature's got too many anyway!
Advanced Target Practice
This quest may only be completed by ketucari pursuing the Dasrah attunement.
Quest Giver
Rufio says:
"Dasrah users are the best bet against the monsters of Antikutan, as you'll soon come to find. Our abilities can quickly render the creatures immobile by taking out a leg or two... or three. And as for the guardian of this place, Guro, well... if you're looking to brush up your talents, there's your target practice. If you find Guro, which shouldn't be too hard, try directing your magic to sever some of his tentacles. I hear the pieces are worth quite a lot with the right buyer. Just try not to get snatched up in the process."
Quest Rewards:
20 Gold
5 Morban, 5 Mithril Ore
Depict your ketucari engaging Guro in battle and using their deconstruct skill to render his tentacles useless.
Race to the Cure
This quest may only be completed by elder ketucari.
Quest Giver
Nila says:
"A sickness has been spreading through our pack's young. We suspect it was brought back by a group that recently returned from an expedition to Lucedar. We've seen nothing like it before. The good news is that one of our allies from Pack Lekos is here in Darsha, an apothecary named Ashoka. If we can get one of the afflicted cubs to him, he can study the symptoms and find a cure. The bad news... the quickest way to Ashoka's camp is through Antikutan. A swift volunteer will need to carry one of the cubs safely across Antikutan and to Ashoka's camp as soon as possible. Travel lightly, avoid the demons of Antikutan, and above all, keep that cub safe."
Quest Rewards:
20 Gold
Strong Herbal Brew
Depict your ketucari either transporting the sick cub through Antikutan or delivering the cub to Ashoka 10 in his camp.